Dan Buckland
Immersive & Interactive Projection Artist

Meet Dan
Dan is a Motion Designer specializing in Immersive & Interactive Media. Working across experiential environments that blur the line between physical and digital. He has created large-scale work spanning projection-mapped spaces, interactive installations, stage visuals, content for infinity rooms and Location Based Virtual Reality (LBVR).
Dan was the lead creative in establishing The LUME Melbourne and its sister gallery in the United States, helping shape the creative direction, workflows, and production pipelines behind both immersive venues, including mentoring traditional and digital creators as they adapted their work to the completely new, large-scale medium for the first time.
Other work includes creative direction for Finding Vincent the LBVR experience, large-scale immersive experiences for Newfields Gallery and Chester Zoo, as well as immersive brand activations for Bondi Sands, Mecca, the Australian Olympic Committee, and World Aquatics.